Cyberpunk Edge Runners

Edger Runners gives CDPR a second chance.

Cyberpunk 2077 review part 3 Edge Runners update. Just when I think I’m out, they pull me back in. I was going to make a post on update 1.6, but never got around to it. I was so hyped when I heard Studio Trigger was making Edgerunners. I loved Kill La Kill and was curious what they could do with the Cyberpunk franchise. Up until this point the world of Cyberpunk was missing elements that fleshed it out. As detailed as it is, it is missing certain back story elements that lead the player to infer, correctly or incorrectly the lore of Cyberpunk 2077. Edge Runners which is a stand alone story helps flesh out some of those inferences.

The story of Edge Runners moves very fast. While I loved the show there were plot points that suffered due to pacing. I feel they had to do this out of necessity and doesn’t take away from the fun. I think CDPR was at a cross roads and a lot of their future actions would depend the success of Edge Runners. Because right after Edge Runners exploded, CDPR back tracked on some previous statements. Initially they were like, yeah we’re going to have one expansion but our teams are now going to be focusing on The Witcher 4. Now they are like, just kidding we’re only getting started with Cyberpunk we’re already working on a sequel! We are even making a studio just to work on Cyberpunk! As I stated before, I really like this game. I have a bias because I love the Cyberpunk genre. So while I’m excited, I’m going to remain cautious. While I didn’t have the same launch experience as others did, Cyberpunk as it exists now is vastly different and for the better. The game we have now should have been the launch game. The fact that players are coming out in numbers that mirror the original launch numbers, customers are showing their appreciation and good will. I just hope CDPR doesn’t take that good will for granted or waste the second life Edge runners have granted them.